To provide top level artistry to film and game projects as a texture and material shader artist.
Duties include task assignments, asset tracking, trouble shooting, establishing best practices, preliminary review of assets, new software release testing, as well as the creation of maps and collaboration with LookDev Dept to create Hero Assets for feature animated films.
Unannounced Netflix Feature Animation - Texture Dept. Lead
Duties included the creation of maps and collaboration with LookDev Dept to create Hero Assets for feature animated films.
Across The Spider-Verse (in production) - Senior Texture Artist
Mitchells vs The Machines - Senior Texture Artist
Spider-man : Into the Spiderverse - Senior Texture Artist
Smurfs Lost Village - Senior Texture Artist
Emoji Movie - Senior Texture Artist
Angry Birds Movie - Senior Texture Artist
Duties included working with the Production Designer and other lead artists to develop the look of assets for feature film animation. This includes 2D and 3D painting of texture maps, the creation of the material shaders, and maintaining these assets though the pipeline for the duration of production.
Mr. Peabody and Sherman - Senior Surfacer
Madagascar 3: Europe's Most Wanted - Senior Surfacer
Megamind - Surfacer
Shrek Forever After - Surfacer
Madagascar: Escape 2 Africa - Surfacer
Shrek the Third - Surfacer
Shrek the Halls (TV Short) - Surfacer
Used 2D animation, roto-scoping, and compositing to refine final for ultimate approval.
Over The Hedge - Completion Artist
Madagascar - Completion Artist
The Madagascar Penguins in a Christmas Caper - Completion Artist
Shrek 2 - Completion Artist
Assisted lead designers with various aspects of web construction and design. Tasks included image editing, image rights procurement, and light html editing.
Managed all product display and merchandising of Union Square flagship retail space.
Katana
Adobe Photoshop CS5
After Effects 6.5
Commotion 4.0
Mari 3D paint suite
Light – PDI proprietary lighting and vis dev tool
Paint – PDI proprietary 3D painting tool
LINUX
Windows
Mac
University of New Mexico 1993
City College of San Francisco 1998-1999
Various internal trainings and demos related to industry