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Hayyim Sanchez : CG Texture Artist

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This is a guy I call Mister Gilman.  He's really pretty cool once you get to know him.  I sculpted him in Mudbox based on the generic head shape.  I then painted his maps in Mudbox as well.  From there I brought him into Maya 2014 and used Mental Ray to render him.  I used an IBL setup for lights and shaded him using the Fast Skin SSS material.

sculpt_4_up.jpg
gilman_fin_comp1.jpg
gilman_fin_comp2.jpg
gilman_fin_comp3.jpg